mixed reality

Towards grabbing and throwing sounds away

May 6, 2016 - MyoMapper

Over the last year, I’ve been working on the development of an interactive audio spatialiser designed to move a vocal sound during musical performance. I tried to solve this problem by empowering the user to position the sound within an acoustic space through orienting the arm in that position (read more about it). It was just a starting point towards […]

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